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Trade

You send resources between your own villages and exchange them with other players.

Trading Post

  • Without a Trading Post a village can neither send a caravan nor post an offer.
  • You may only take somebody else's offer from a village that has one.

Caravan

  • It carries resources to any village. It holds 500 × Trading Post level² resources in total.
  • After unloading it travels back for just as long, with its slot tied up the whole time.
  • You start with one caravan and gain another for every 5 Trading Post levels, up to 5 in all.

Market

  • Standing "I give X for Y" offers between players.
  • A village can hold min(10, Trading Post level) open offers, and the amount offered has to fit in a single caravan.
  • An offer can be limited to your alliance; leaving the alliance ends your access to it.

Recurring routes

  • The same cargo goes out automatically at a fixed interval.
  • At most 3 active routes per village, with an interval of at least 1 h and never shorter than the journey there.
  • If resources or a free caravan are missing, the run is skipped; after 3 failures in a row the route stops and stays in the list with the reason.

Cap on one-way deliveries

One village may send the same recipient at most 50 caravans of goods per 7 days (so 25,000 resources at Trading Post 1). A hand-sent caravan, a route and the settlement of a market offer all count towards it.

It is a safeguard against funneling one whole account into another, not a cap on ordinary trade.