Trade
You send resources between your own villages and exchange them with other players.
Trading Post
- Without a Trading Post a village can neither send a caravan nor post an offer.
- You may only take somebody else's offer from a village that has one.
Caravan
- It carries resources to any village. It holds
500 × Trading Post level²resources in total. - After unloading it travels back for just as long, with its slot tied up the whole time.
- You start with one caravan and gain another for every 5 Trading Post levels, up to 5 in all.
Market
- Standing "I give X for Y" offers between players.
- A village can hold
min(10, Trading Post level)open offers, and the amount offered has to fit in a single caravan. - An offer can be limited to your alliance; leaving the alliance ends your access to it.
Recurring routes
- The same cargo goes out automatically at a fixed interval.
- At most 3 active routes per village, with an interval of at least 1 h and never shorter than the journey there.
- If resources or a free caravan are missing, the run is skipped; after 3 failures in a row the route stops and stays in the list with the reason.
Cap on one-way deliveries
One village may send the same recipient at most 50 caravans of goods per 7 days (so 25,000 resources at Trading Post 1). A hand-sent caravan, a route and the settlement of a market offer all count towards it.
It is a safeguard against funneling one whole account into another, not a cap on ordinary trade.